The Wolf Among Us • Completed Episode 4: “In Sheep’s Clothing” • 40G • 35.19% of gamers unlocked this
Another achievement from The Wolf Among Us today, which is also the concluding achievement from Episode 4, culminating in a face-to-face with the Crooked Man. I don’t want to labour the point about Wolfy too much, because I think by this point you get the drift – these Telltale games are my fallback achievements when I have other distractions on my mind … which leads me to what I think I want to talk about today. I’ll call it the PlayStation Pull.
I talked about the pull at the start of this challenge, and from time-to-time I’ve touched on my love-hate relationship with Sony and PlayStation in various posts. Long story short: love the product, hate the service. But considering that is where most of my friends play, the ease of sharing content, as well as the few AAA exclusives, both released and on-the-horizon are more in-line with what I want to play (cf. Sea of Thieves or Dead Rising), then on-paper it seems like a no brainer.
For instance, last night I started reinstalling Destiny 2 on PlayStation, ready to launch into a new campaign with a PlayStation character (on my preferred account – I’ve already made a ‘bit’ of progress on my other account), but considering there was a hefty download required, I thought I’d play a bit of Rocket League to pass the time. The thing about Rocket League is that so much of its prestige is tied to your history – your level/rank, your unlocks, everything. And with that in mind, my now-default account is less-than-impressive when it comes to anything in Rocket League. When I loaded it up though, I began to feel it … that sick feeling in my stomach that hints of Xbox betrayal, mixed with a bit of anger that Sony continue to baulk at the suggestion of cross-play. Then I get angry that I can’t change my PSN username. Then I get angry about everything else that Sony are doing wrong with their platform. It then ends up with me turning off the PlayStation, defeated, and turning on the Xbox as I play a game that, yes, I love, but feel somewhat alone-in-the-wilderness as I look at the other console under my TV and switch back into grass-is-greener mode.
It is this feeling which I call the Playstation Pull, and – as you can see – it’s incredibly cyclical and is probably less-than-a-healthy attitude to take towards gaming. This is also how I ended up switching-gears last time I attempted this challenge, but I feel like I’m so close to the end now that I’ll be able to see it through – and then I’ll be a little more open to the flights and fancies of PC or PlayStation or Xbox or iOS or whatever game takes my mood at the time. Part of this whole exercise though was as much about making the commitment to one platform for an entire year as it was chronicling the experience, so I’m keen to see the light-at-the-end-of-the-tunnel, but (I’m sure I’ve mentioned before) I’m also keeping potential 2018-19 challenges in the back of my mind as a possibility.
The thought of a trophy-a-day certainly appeals, and would be somewhat easier with a whole library of Vita games essentially untapped on my go-to PlayStation account, but I also worry about that guilt/anger/sick feeling as the challenge goes on. Perhaps the flexibility of ‘any’ achievement a day would still serve me better. Who knows?
I still have a month or two left to settle on where I want to guide my gaming passion for the next year, but I feel like this is a good a time as any to try and get a few thoughts down about how PlayStation make me feel as the emotions from last night are still able to be articulated in a way that makes some sense.
It’s not a good thing. It’s not a bad thing. It’s just a thing. Perhaps it will pass as my achievement list grows on my new account. Perhaps Sony will pull-their-finger-out and list a whole new raft of improvements to their platform(s) as part of E3.
Either way, despite my negative feelings, I feel like I’ll be playing some more PlayStation this year.