Crystal Relic Collector

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Knack • Acquired a Crystal Relic • Bronze Trophy • Rarity 62.9% (Common)

It’s the freakin’ weekend, and do you know what that means? If you guessed housework, and a day out-and-about, then you’re absolutely correct; but if your guess ventured into something about having to entertain the kids when they’ve had a full day of the aforementioned ‘out-and-about’, and they’re eyes are hanging out of their head … then I’m happy to give you a silver medal as well.

What does this all mean? Why, time to fire up the closest friendly family game, of course – and Knack fit the bill. While we’re pretty much tag-teaming the game for the most part, it really is a case of my son playing for a bit, getting killed, and then me having to go back and get through the next chunk until he feels like playing again. Repeat, ad nauseum.

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Even though he still falls over along the way, he’s certainly got the grasp of the game, and he knows when to look in side doors or areas where chests might be. Even though he breezes past a lot of these things while he’s playing, it pleases me that he’s getting a good grasp of side quests. I’ll turn him into a professional gamer yet!

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This trophy is simply for unlocking a particular type of collectible, or ‘relic’ as the game labels them. I noticed that collecting the full set of these crystals appears to be the requirement for unlocking ‘Vampire Knack’, which – perhaps most importantly – is necessary for another trophy entirely! I can’t see myself in the likely multiple playthroughs needed to obtain the full set, but by the same token, I said that a lot about Max and the Curse of Brotherhood, and then I had to keep going back to it to cater to my son’s obsession, and used the time to 100% it. Silver lining and all that.

Tomorrow is pretty much a dedicated family day, so I’m not sure where I’m going to land when it comes to achievements. I still have many of my quick-and-dirty achievements on Steam there to work my way through, which might be a nice change from the more ‘meaty’ stuff I’ve been working on lately. Final Fantasy VII, in particular, is proving particularly taxing on the mind.

I’m not sure if that reflects the game, the twenty years since it’s been out or … more troubling … my mind!