Revenge

Xbox

Wolfenstein: The Old Blood • Complete part one • 20G • 50.74% of gamers unlocked this

I don’t know how many ‘parts’ constitute the Wolfenstein prequel, but I do know I’ve completed the first of them. It’s been a while since I’ve played with ol’ BJ, but I’ve had a long day, a bit of a week, and – to be frank – I just felt like playing something mindless for a bit.

Killing Alternative Universe Nazis seems to fit that bill nicely.

My lack of concentration hasn’t really helped with understanding the state of affairs as it relates to the narrative, but while I enjoy a good story, I’ve left The Old Blood alone for so long now, I’d struggle to tell you where things are at. Like many other titles before this one, my plan will be to just finish the game and then catch up on the plot on Wikipedia after. It’s a tried and true method.

After tomorrow, I’m entering a bit of a pressure point scenario with achievements. A weekend of family staying and a party here at home means I’ll be hard-pressed to get some console time, but I’m going in a little unprepared because I’ll be at home. I’m sure there’s some magic I can wrangle between Windows, Console or both (streaming) … but, as I say, I’m not making plans so let’s see what happens.

‘Not making plans’ is my middle name.

Advertisements

Vault-Tec Engineer

PC, Xbox

fallout-shelter-31_01_2018-3_09_02-pm.png

Fallout Shelter • Built 50 rooms • 25G • 8.91% of gamers unlocked this

Wow, surprisingly rare achivement today – but considering that Fallout Shelter was one of the earlier titles on PC Xbox, I suppose it’s not all together unsurprising. That, and most people had already fatigued, or committed to a game on another device, likely made for a fairly low player density to begin with.

Not me though. I’m a regular little solider who goes about chasing those Xbox achievements wherever they may lead me … and you know where they led me today? They led me to build 50 rooms in my Vault 69 to earn this 25G.

I think Fallout Shelter is about a perfect a game you can get on PC. It doesn’t draw much graphical intensity, it is accessible (the pursuit of achievements has forced me to stick with it much longer on PC than I did on iOS … which had the delightful side-effect of learning the game), and it’s just a solid little game.

Elsewhere in my gaming life, I hit Level 60 on the latest Diablo III season last night, which doesn’t bring with it any achievement, but it does get me a little closer to Level cap, and in pursuit of chapter two of the season goals. I think I’ve said it before, but it’s a nice-to-have, not a must-have. I’ve already completed chapter one and gotten my wings, so I’m content.

Crippled but Able

Xbox

Wolfenstein II: The New Colossus • Perform a takedown while in the wheelchair • 5G • 47.17% of gamers unlocked this

I’d say that it was time for something a bit different today, but seen as I used a substantial number of the original (or the rebooted) Wolfenstein achievements for this challenge, I think ‘different’ is a bit of a stretch.

What I do want to brag about though is Xbox’s brilliant effort to ensure achievements work on game trials! That’s right – I didn’t part with a single dollary-doo to play the first few level (or maybe it’s just the first level and it’s quite long) of Wolfy 2 today, and I still managed to grab a couple of achievements along the way. Sure, it’s no 100% (which I’ll never get on any of the Wolfy’s so long as playing on the extreme difficulty is on there … I’m a ‘Can I Play, Daddy?’ guy all the way), but it not 0G either. It’s good customer service from Microsoft, and they should be called out for it.

The game itself seems to have largely kept the same look at feel of the original/reboot. It’s nazis, it’s guns and it’s interlaced with some cut scenes from time-to-time. Repeat ad nauseam. It also seems to pick up right where the last one left off, including a whole … ‘Previously on Wolfenstein…’ clip at the start, but even for a guy who has probably played it more recently than others … I’m still a little lost in the wilderness. But hey, that’s ok. I know Nazis, and I know guns. Pew pew.

PS – I accidentally saved an image from the Xbox App on iOS and it didn’t crash it! Perhaps we’re back-in-the-game, baby!

Health upgrade II

Xbox

Wolfenstein: The Old Blood • Unlock the Health upgrade II perk • 20G • 35.69% of gamers unlocked this

A bit more Wolfy tonight. This was a funny perk, I didn’t expect to ever to be able to get it actually – over-boosting one’s health was a pain in the original game, I could never quite get it to the two or three hundred needed to get the achievement, so in tonight’s game, when I got not only the first health upgrade achievement, but the second one as well – colour me purple if I wasn’t going to put it up there as worthy of a mention.

I’ve now met two NPCs which I know are going to come into it later, thanks to my advance view of the achievement list, but that’s OK, I think it’s one less thing from the narrative that I now needed to be explained. I suspect that there’s a progress achievement not far away, but I am completely and utterly fatigued tonight having ran the Bells Bash Cliff Run this afternoon.

4km, mostly uphill in the hot Australian summer sun sounds about as fun as you think it would. Give me 10km on flat ground any day.

If you’re the kind of person that doesn’t mind TMI as well, then I’ve got to tell you: I have a killer chafe on my right thigh. I’ve lathered it in barrier cream (Sudocream) tonight and we’ll see when I come good.

Cue the world’s smallest violin.

Freedom

Xbox

Wolfenstein: The Old Blood • Escape Castle Wolfenstein • 20G • 52.48% of gamers unlocked this

I don’t know why I recessed the Wolfy prequel from my gaming lineup. I mean, I do know, I did it because the achievements seemed to take a concerted effort and they weren’t ‘quick wins’, but over the past couple of nights I’ve actually been unlocking them at a fairly steady pace.

While escaping Castle Wolfenstein is a great canonical feat, and the reason I chose it as today’s achievement, it’s still not quite as much fun as …

… the nightmare levels! Man these tickle my nostalgia bones, and I’m a borderline emotionless sociopath, so believe me, Bethesda has gone and done good. I didn’t get a chance to find one tonight (this screenshot is from last night’s gameplay), but there’s a not-insignificant chance I might use level select to go tidy a few of these up before I lock Wolfy Old Blood away for good.

The Beast Within 

Xbox

Dishonored 2 • Dealt with Dr. Alexandria Hypatia • 10G • 46.41% of gamers unlocked this
The achievement description for this doesn’t give much away other than you have to deal with this character fairly early on (Chapter 3) in the game – for reasons that make themselves clear as you play … or not. I understand that it’s part of the narrative, but I’m still unclear how the protagonist works out that Hypatia … well, needs to be ‘dealt with’. I found myself trying to piece it together after I ‘dealt’ with her, and the purpose is clear once it’s scratched off your ‘to do’ list from the mission, but I feel like I am being asked to fill in a narrative gap that I really shouldn’t have to.

Perhaps it’s like the original Destiny and the story is expanded on in extra-curricula activity.

Tonight feels a little more ‘back to normal’ for achievement hunting. Instead of watching our normal episode of The Leftovers or Star Trek, we sat through a great 60 Minutes story on Elon Musk and the work he’s doing in South Australia. This is a gaming blog, so I’ll park that for another forum, but once that was over, I fired up Dishonored 2 in the hope that there might be a level based achievement for each stage – but it seemed like there wasn’t, or I missed the optional side activity that would have triggered the achievement. 

One day I’ll do some better research before I play, when time and inclination allows. 

The Lovers 

Xbox

Dishonored 2 • Linked 2 characters with Domino just before one killed the other • 10G • 5.67% of gamers unlocked this

Do you see this, folks? This is a proper achievement. Something that is slightly whimsical, but at the same time a little bit challenging. These are, undoubtedly, my favourite achievements. 

I am so overwhelmingly tired tonight that I figured I would just earn an achievement, any achievement, from Dishonored 2 and call it a night. It’s currently 10.30pm and I feel like I’ve been going for three days straight, so while I may have already extended my goal a bit (I earned a progress achievement just before this one), I am satisfied I did so to earn this delightful little reward. 


I’m using a bit of a guide from Xbox Achievements for this playthrough of Dishonored 2, only because it’s so well written that I got a bit sucked in as I skimmed the guide prior to starting the game. In doing so, I was guided to doing this achievement early on so as to be able to go back to a ‘Sliding Doors’ moment, reload, and continue through the game for other achievements. 

The domino power which this achievement springs from is new for the Dishonored series, and is unique to the character of Emily. I’ll be sticking with Emily for this playthrough, (re)starting tomorrow as I attempt a power-free campaign. 

For now though, now we sleep! 

Freedom of Speech

Xbox


Dishonored 2 • Saved the Printer of Dunwall Courier • 15G • 18.43% of gamers unlocked this

So, I finally decided to get stuck into Dishonored 2, after what seemed to be the never ending day today, and a particularly brutal day for staring at computer screens and preparing a report. The Executives who read my report better darn well get some bonuses, and then give the economy a boost by sharing the wealth. Trickle down economics work best when there’s some trickle down. 

I’ve been so excited to finally start playing D2, that I started looking at the achievement list early. I settled on this one this afternoon as a ‘quick win’, regardless of what I assumed would be some early progress achievements in the game. Sure enough there is an achievement for the first level with a 77% completion rate, so to see such a huge drop off for an achievement you earn in the first level is telling that people are simply speed running through the main narrative. That’s fine – I’m normally one of those people too – but when there’s a chance for a few extra GS, then I’m a sucker for that as well. 

The achievement guide was fairly broad in what I had to do (and I typically don’t look at the video guides), so it was a matter of trial-and-error to find the right building but I got there in the end. It’s fun to have achievements like this in the game – it just ‘adds’ something to the enjoyment. A non-progress achievement littered into a level to enhance the narrative ‘a bit.’ Sometimes, ‘a bit’ is all you need. If you’ve got a good game and the story isn’t so ambiguous that it relies on this supplementary beats, then all it can do is enhance.

And Dishonored 2 does that well. 

The only thing that does bother me is the goddamn Xbox game patching. I understand some things are built with Xbox Live in mind, but surely there are some legacy brains in the company who learned early-on that people’s level of internet service varied widely. Surely? The patch as of October 19, 2017 is currently over 9GB large, which is not insignificant, and while I’m happy to download it and have it seemlessly apply in the background, I don’t think it should be a mandatory feature that stops all achievements and network (Xbox Live) features until it’s applied! There was little chance that I was going to be able to patch the game and earn this achievement tonight, so instead I had to go offline just so I could play the unpatched game, then try and boot in long enough to have the achievements register against my account. Somewhere between the game booting out and starting to update again, the achievements popped – so a bit of win for the human over the machine …

… for now. 

Quick draw 

Xbox

Wolfenstein: The New Order • Unlock tactical perk 2 • 10G • 54.42% of gamers unlocked this

For something a bit different, I fired up Grand Theft Auto V tonight to see what non-online achievements were possible in the space of an hour or two. Sure enough, there were a couple that looked relatively achievable – the first was taking on a private fare after buying the cab company, which apparently isn’t the same as just picking up random citizens off the street and taking them to their destination; the second is, essentially, getting eaten by a shark.

So do you know what I did? I bobbed around in the ocean for half an hour as Michael, and I sat on the side of the road in a cab for half an hour as Franklin – successively, not at the same time – and none, none, of the events needed to trigger the achievements happened.

So, I got frustrated. Screamed internally, and fired up Wolfenstein.

I need to have a better look at the achievement list for Wolfy, because I feel like I’ve tapped out the last of my ‘easy’ achievements, but I’m sure there’s a couple there that I can salvage if I looked hard enough. I know there’s some stuff in the base to find missing widgets and things, so now it might be a case of getting through the game ready to be able to cherry pick levels needed to do an achievement tidy-up.

First things first though, gotta get some launch codes from the Nazi moon base!

Side note: I just realised in the tags that I may have been spelling it wrong, perhaps for the record I should clarify its Wolfenstein (with an e-i at the end).

Endurance I

Xbox

Wolfenstein: The New Order • Unlock Assault Perk 2 • 10G • 13.99% of gamers unlocked this

A bit more Wolfenstein tonight. I knew I had this one up my sleeve for a day where it’d be a tight turnaround, though I admit that it’s a bit lazy to waste it on today’s achievement, considering there was a few other perks I could work towards. Anyway, it’s done, and I can’t ‘unearn’ it, so I’m cashing it in as today’s achievement.

I’m currently working my way through a destroyed bridge level, and I remember having trouble with directions when playing this on PlayStation. Second time around isn’t much better. Every now and then I step outside the destruction to see where I’m supposed to be, but no clear path on how to get there. It’s frustrating, but still considerably less frustrating than the base building stuff.

Anyway, this is just a quick break to check in my achievement before I try and finish this ‘challenging’ level. Difficulty levels don’t change the need for a good sense of direction!