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Achievement Hunter: Begins • NEW_ACHIEVEMENT_DESC_1_0

Wow. This game. What an absolute travesty of achievement collecting. And by travesty I, of course, mean why haven’t I discovered this before?

The giveaway, of course, should probably be in the title. I assume this series of Achievement Hunter games is going to play out in much the same way, whereby simply loading it up nets you a cool few hundred achievements in rapid succession.

I suspect these games offer a philosophical lesson in the fallacy of achievements, and – if I’m perfectly honest – that’s fair. What value do achievements hold if there is no effort in collecting them? My response, however is that achievements reflect a commemoration of an experience. Yes, they vary in the mileage required to earn them, but even in a game like this – I can demonstrate that I experienced Achievement Hunter: Begins as it is supposed to be experienced. The fairly simple gameplay, the overwhelming number of achievement pop-ups that don’t stop the entire time you play – all these things add up to reflect an experience, regardless of the effort applied or the enjoyment obtained.

And trust me, I now have a few hundred extra achievements on my Steam account to prove it.

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