God of War • Retrieve the Blades of Chaos • Bronze Trophy • Rarity 56.6% (Common)
I’ve tried to stifle the unbridled praise for God of War that swamped the internet. Quite against my character, I’ve tried to add nuance to the echo chamber of the Sony fanboi chorus holding God of War up as some idol of gaming in 2018.
Tonight, however, I am gladly adding God of War to my short list for Game of the Year.
To be honest, not much has changed. The puzzles are still on par with Tomb Raider. The graphics are brilliantly matched to the best the Xbox can offer and the combat is as good as anything else on the market (sans the satisfying thunk of an axe returning to your hand). But it was this very moment in the achievement which got me – the return of Kratos’ Blades of Chaos, made famous through – well, pretty much his entire career, and they look and feel just as wonderful as they did the first time you played God of War … and that goes for any platform at any point in history. You never forget your first time playing, and tonight I had every piece of nostalgia not just tickled, but caressed lovingly as Kratos flung those babies around like no tomorrow.
It was glorious. Glorious.
I really have no idea where I’m up to narrative-wise. I’m still stopping to complete the odd side-quest, so I’m probably not being as prompt as I could be, but Sony Santa Monica have done a brilliant job of making a quick half hour turn into a four-hour gaming session.
That’s a special kind of magic.
I feel like that if there was three acts, then we’d be about to kick-off the third, but I’m simply hypothesising, so don’t mind my shoot-from-the-hip approach to blogging. I’m just happy I got to experience this game despite my ongoing bitterness towards Sony.
Yes. God of War even has the power to break through that. If that doesn’t get bonus points for Game of the Year – nothing will.