Shantae and the Pirate’s Curse • Defeated the Ammo Baron • 5G • 66.80% of gamers unlocked this
I’ve always thought that being a game reviewer would be fun, because I have a real passion for the industry and can generally find the right angle on a game that other people likely detest. I actually think that is usually based on my Gemini-like flightiness, and my short attention span, but let’s not dive too deep down that particular rabbit hole.
I get the sense that Shantae is a sequel to something, judging by the dialogue I’ve come across in-game and the general familiarity with characters that I don’t have but seem to have assumed.
The story itself isn’t particularly complicated, so it’s not a big deal, but for a relatively simple game, some context and ‘big picture’ stuff – particularly when it already exists – shouldn’t be out of the question. I demand to be sucked into a great narrative within the first two minutes, so if a game – the purest form of interactive narrative – can’t do it then call it boredom or laziness or whatever, but I’m out. This game managed to hold me until the first boss for the sake of getting an achievement, but I think the idea is for me to explore and uncover a bigger narrative here and, to be honest, this ain’t the next version of The Witcher.
I need to have a bit of a stocktake on the Xbox and see what I’m likely to play over the Summer and what I can, perhaps, just leave alone for a bit. There’s a lot of ambition in the library but until this challenge is over, it is probably unlikely that I’ll be able to have a good, honest crack at them. That’s OK, it’s not the end of the world … but it is adding further complexity to what is often a difficult choice for me: Which game to play?
Talk about first world problems …